CS2 to The Finals Sensitivity Converter

To match your CS2 sensitivity in The Finals, multiply your current value by 1.260745. For example, a sensitivity of 2.0 in CS2 equals 2.521 in The Finals.

This converter compares internal game engine scaling constants (CS2: 0.022 · The Finals: 0.01745) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPICS2 Sens (eDPI)The Finals Equivalent (eDPI)cm/360°
s1mple4003.09 (1236 eDPI)3.896 (1558.4 eDPI)33.6 cm
ZywOo4002 (800 eDPI)2.521 (1008.4 eDPI)52 cm
donk8001.25 (1000 eDPI)1.576 (1260.8 eDPI)41.6 cm
NiKo4001.4 (560 eDPI)1.765 (706 eDPI)74.2 cm
CS2 SensThe Finals Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
11.261103.9 cm52 cm26 cm
1.51.89169.3 cm34.6 cm17.3 cm
22.52152 cm26 cm13 cm
2.53.15241.6 cm20.8 cm10.4 cm
33.78234.6 cm17.3 cm8.7 cm

CS2 Engine & FOV Characteristics

Engine: Source 2 Engine (engineYaw: 0.022)
Field of View: 90° Vertical / ~106° Horizontal (16:9 native)

CS2 professionals frequently play on 4:3 stretched resolution. Stretching 4:3 across a 16:9 display causes horizontal mouse movements to look ~33% faster visually. Keeping the standard m_yaw 0.022 preserves true 1:1 physical cm/360°, whereas setting m_yaw to 0.0165 normalizes perceived horizontal sensitivity to match 16:9 native.

The Finals Engine & FOV Characteristics

Engine: Unreal Engine 5 (engineYaw: 0.01745)
Field of View: 71° to 100° Vertical FOV

The Finals engineYaw (0.01745) corresponds to 1 degree per radian. High movement mobility classes (Light) benefit from faster sensitivities (~30 cm/360°), whereas Heavy classes favor lower sensitivities.

CS2 Sensitivity Scale

CS2 inherits its engineYaw of 0.022 from CS:GO, giving it a moderate rotation speed. Typical sensitivities run from 1.0 to 3.0, with many professionals favoring 1.0–2.0 for accurate long-range spray control.

The Finals Sensitivity Scale

The Finals uses an engineYaw of 0.01745 — precisely one degree per radian — a clean engineering constant. Sensitivities from 1.0 to 8.0 cover most playstyles, with higher values suiting the game's fast vertical movement and building-destruction chaos.