Rust to The Finals Sensitivity Converter

To match your Rust sensitivity in The Finals, multiply your current value by 5.730659. For example, a sensitivity of 2.0 in Rust equals 11.461 in The Finals.

This converter uses the engineYaw constant — the degrees-per-count value unique to each game engine. By comparing engineYaw values (Rust: 0.1 · The Finals: 0.01745), we calculate the exact multiplier that preserves your true cm/360° across both games. This is the same method used by professional esports players to maintain consistent muscle memory when switching titles.

CONVERTED SENSITIVITY5.731

Multiplier: 1 Rust = 5.730659 The Finals

Rust SensThe Finals Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
0.21.146114.3 cm57.2 cm28.6 cm
0.31.71976.2 cm38.1 cm19.1 cm
0.42.29257.2 cm28.6 cm14.3 cm
0.63.43838.1 cm19.1 cm9.5 cm
0.84.58528.6 cm14.3 cm7.1 cm

Rust Sensitivity Scale

Rust uses an engineYaw of 0.1, placing it between Fortnite and Valorant in rotation speed. Sensitivities of 0.2–0.8 are typical, with lower values preferred for long-range bolt-action and semi-auto rifle play where small micro-adjustments matter most.

The Finals Sensitivity Scale

The Finals uses an engineYaw of 0.01745 — precisely one degree per radian — a clean engineering constant. Sensitivities from 1.0 to 8.0 cover most playstyles, with higher values suiting the game's fast vertical movement and building-destruction chaos.