Rust to Valorant Sensitivity Converter

To match your Rust sensitivity in Valorant, multiply your current value by 1.428571. For example, a sensitivity of 2.0 in Rust equals 2.857 in Valorant.

This converter uses the engineYaw constant — the degrees-per-count value unique to each game engine. By comparing engineYaw values (Rust: 0.1 · Valorant: 0.07), we calculate the exact multiplier that preserves your true cm/360° across both games. This is the same method used by professional esports players to maintain consistent muscle memory when switching titles.

CONVERTED SENSITIVITY1.429

Multiplier: 1 Rust = 1.428571 Valorant

Rust SensValorant Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
0.20.286114.3 cm57.2 cm28.6 cm
0.30.42976.2 cm38.1 cm19.1 cm
0.40.57157.2 cm28.6 cm14.3 cm
0.60.85738.1 cm19.1 cm9.5 cm
0.81.14328.6 cm14.3 cm7.1 cm

Rust Sensitivity Scale

Rust uses an engineYaw of 0.1, placing it between Fortnite and Valorant in rotation speed. Sensitivities of 0.2–0.8 are typical, with lower values preferred for long-range bolt-action and semi-auto rifle play where small micro-adjustments matter most.

Valorant Sensitivity Scale

Valorant's engineYaw of 0.07 is among the highest of any popular FPS, so in-game sensitivities are typically low — most players use values between 0.2 and 0.8. At 800 DPI, a 0.4 sensitivity produces roughly 40 cm per 360°, a comfortable baseline for precise aim duels.