Halo Infinite to Valorant Sensitivity Converter

To match your Halo Infinite sensitivity in Valorant, multiply your current value by 0.314286. For example, a sensitivity of 2.0 in Halo Infinite equals 0.629 in Valorant.

This converter compares internal game engine scaling constants (Halo Infinite: 0.022 · Valorant: 0.07) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIHalo Infinite Sens (eDPI)Valorant Equivalent (eDPI)cm/360°
Lucid8002 (1600 eDPI)0.629 (503.2 eDPI)26 cm
Formal8002.5 (2000 eDPI)0.786 (628.8 eDPI)20.8 cm
Halo Infinite SensValorant Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
1.50.47169.3 cm34.6 cm17.3 cm
20.62952 cm26 cm13 cm
2.50.78641.6 cm20.8 cm10.4 cm
30.94334.6 cm17.3 cm8.7 cm
41.25726 cm13 cm6.5 cm

Halo Infinite Engine & FOV Characteristics

Engine: Slipspace Engine (engineYaw: 0.022)
Field of View: 78° to 120° FOV Slider

Halo Infinite uses separate Mouse Acceleration and Raw Input toggles. Keep acceleration disabled for linear 0.022 rotation.

Valorant Engine & FOV Characteristics

Engine: Unreal Engine 4 (engineYaw: 0.07)
Field of View: Fixed 103° Horizontal (16:9 locked)

Valorant enforces a fixed horizontal field of view (103° HFOV) regardless of aspect ratio. Running 4:3 stretched resolution stretches enemy character models visually, but horizontal degrees-per-count and physical cm/360° remain completely unchanged.

Halo Infinite Sensitivity Scale

Arena shooter with high time-to-kill (TTK) requiring tracking smoothly during strafe duels. Pro players favor 1.5–2.5 at 800 DPI (~30–45 cm/360°).

Valorant Sensitivity Scale

Valorant's engineYaw of 0.07 is among the highest of any popular FPS, so in-game sensitivities are typically low — most players use values between 0.2 and 0.8. At 800 DPI, a 0.4 sensitivity produces roughly 40.8 cm per 360°, a comfortable baseline for precise aim duels.