Halo Infinite to Apex Legends Sensitivity Converter

To match your Halo Infinite sensitivity in Apex Legends, multiply your current value by 1. For example, a sensitivity of 2.0 in Halo Infinite equals 2 in Apex Legends.

This converter compares internal game engine scaling constants (Halo Infinite: 0.022 · Apex Legends: 0.022) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIHalo Infinite Sens (eDPI)Apex Legends Equivalent (eDPI)cm/360°
Lucid8002 (1600 eDPI)2 (1600 eDPI)26 cm
Formal8002.5 (2000 eDPI)2.5 (2000 eDPI)20.8 cm
Halo Infinite SensApex Legends Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
1.51.569.3 cm34.6 cm17.3 cm
2252 cm26 cm13 cm
2.52.541.6 cm20.8 cm10.4 cm
3334.6 cm17.3 cm8.7 cm
4426 cm13 cm6.5 cm

Halo Infinite Engine & FOV Characteristics

Engine: Slipspace Engine (engineYaw: 0.022)
Field of View: 78° to 120° FOV Slider

Halo Infinite uses separate Mouse Acceleration and Raw Input toggles. Keep acceleration disabled for linear 0.022 rotation.

Apex Legends Engine & FOV Characteristics

Engine: Modified Source Engine (engineYaw: 0.022)
Field of View: 70° to 110° Configurable FOV Slider

Apex Legends allows setting FOV up to 110°. Expanding FOV decreases perceived sensitivity in the center of the screen, making high-speed tracking and close-range 1v1s feel smoother and more controlled.

Halo Infinite Sensitivity Scale

Arena shooter with high time-to-kill (TTK) requiring tracking smoothly during strafe duels. Pro players favor 1.5–2.5 at 800 DPI (~30–45 cm/360°).

Apex Legends Sensitivity Scale

Apex Legends shares CS2's engineYaw of 0.022 but players tend to run slightly higher sensitivities — usually 1.5–4.0 — to keep up with the game's faster movement speed, bunny-hopping, and close-range finisher mechanics.