Helldivers 2 to Apex Legends Sensitivity Converter

To match your Helldivers 2 sensitivity in Apex Legends, multiply your current value by 1. For example, a sensitivity of 2.0 in Helldivers 2 equals 2 in Apex Legends.

This converter compares internal game engine scaling constants (Helldivers 2: 0.022 · Apex Legends: 0.022) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIHelldivers 2 Sens (eDPI)Apex Legends Equivalent (eDPI)cm/360°
General Brasch8002 (1600 eDPI)2 (1600 eDPI)26 cm
Helldivers 2 SensApex Legends Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
11103.9 cm52 cm26 cm
1.51.569.3 cm34.6 cm17.3 cm
2252 cm26 cm13 cm
3334.6 cm17.3 cm8.7 cm
5520.8 cm10.4 cm5.2 cm

Helldivers 2 Engine & FOV Characteristics

Engine: Autodesk Stingray Engine (engineYaw: 0.022)
Field of View: 55° to 90° Vertical FOV

Helldivers 2 camera uses 0.022 engineYaw (matching CS2/Apex). Third-person over-the-shoulder view remains constant across resolutions.

Apex Legends Engine & FOV Characteristics

Engine: Modified Source Engine (engineYaw: 0.022)
Field of View: 70° to 110° Configurable FOV Slider

Apex Legends allows setting FOV up to 110°. Expanding FOV decreases perceived sensitivity in the center of the screen, making high-speed tracking and close-range 1v1s feel smoother and more controlled.

Helldivers 2 Sensitivity Scale

Co-op third-person shooter requiring rapid 180° turns to tackle horde swarms. 2.0 sensitivity at 800 DPI (~26 cm/360°) offers an optimal balance between precision stratagem aiming and turning speed.

Apex Legends Sensitivity Scale

Apex Legends shares CS2's engineYaw of 0.022 but players tend to run slightly higher sensitivities — usually 1.5–4.0 — to keep up with the game's faster movement speed, bunny-hopping, and close-range finisher mechanics.