Helldivers 2 to Valorant Sensitivity Converter

To match your Helldivers 2 sensitivity in Valorant, multiply your current value by 0.314286. For example, a sensitivity of 2.0 in Helldivers 2 equals 0.629 in Valorant.

This converter compares internal game engine scaling constants (Helldivers 2: 0.022 · Valorant: 0.07) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIHelldivers 2 Sens (eDPI)Valorant Equivalent (eDPI)cm/360°
General Brasch8002 (1600 eDPI)0.629 (503.2 eDPI)26 cm
Helldivers 2 SensValorant Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
10.314103.9 cm52 cm26 cm
1.50.47169.3 cm34.6 cm17.3 cm
20.62952 cm26 cm13 cm
30.94334.6 cm17.3 cm8.7 cm
51.57120.8 cm10.4 cm5.2 cm

Helldivers 2 Engine & FOV Characteristics

Engine: Autodesk Stingray Engine (engineYaw: 0.022)
Field of View: 55° to 90° Vertical FOV

Helldivers 2 camera uses 0.022 engineYaw (matching CS2/Apex). Third-person over-the-shoulder view remains constant across resolutions.

Valorant Engine & FOV Characteristics

Engine: Unreal Engine 4 (engineYaw: 0.07)
Field of View: Fixed 103° Horizontal (16:9 locked)

Valorant enforces a fixed horizontal field of view (103° HFOV) regardless of aspect ratio. Running 4:3 stretched resolution stretches enemy character models visually, but horizontal degrees-per-count and physical cm/360° remain completely unchanged.

Helldivers 2 Sensitivity Scale

Co-op third-person shooter requiring rapid 180° turns to tackle horde swarms. 2.0 sensitivity at 800 DPI (~26 cm/360°) offers an optimal balance between precision stratagem aiming and turning speed.

Valorant Sensitivity Scale

Valorant's engineYaw of 0.07 is among the highest of any popular FPS, so in-game sensitivities are typically low — most players use values between 0.2 and 0.8. At 800 DPI, a 0.4 sensitivity produces roughly 40.8 cm per 360°, a comfortable baseline for precise aim duels.