CS2 to Valorant Sensitivity Converter
To match your CS2 sensitivity in Valorant, multiply your current value by 0.314286. For example, a sensitivity of 2.0 in CS2 equals 0.629 in Valorant.
This converter compares internal game engine scaling constants (CS2: 0.022 · Valorant: 0.07) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.
CS2 Engine & FOV Characteristics
Engine: Source 2 Engine (engineYaw: 0.022)
Field of View: 90° Vertical / ~106° Horizontal (16:9 native)
CS2 professionals frequently play on 4:3 stretched resolution. Stretching 4:3 across a 16:9 display causes horizontal mouse movements to look ~33% faster visually. Keeping the standard m_yaw 0.022 preserves true 1:1 physical cm/360°, whereas setting m_yaw to 0.0165 normalizes perceived horizontal sensitivity to match 16:9 native.
Valorant Engine & FOV Characteristics
Engine: Unreal Engine 4 (engineYaw: 0.07)
Field of View: Fixed 103° Horizontal (16:9 locked)
Valorant enforces a fixed horizontal field of view (103° HFOV) regardless of aspect ratio. Running 4:3 stretched resolution stretches enemy character models visually, but horizontal degrees-per-count and physical cm/360° remain completely unchanged.