CS2 to Overwatch 2 Sensitivity Converter

To match your CS2 sensitivity in Overwatch 2, multiply your current value by 3.333333. For example, a sensitivity of 2.0 in CS2 equals 6.667 in Overwatch 2.

This converter compares internal game engine scaling constants (CS2: 0.022 · Overwatch 2: 0.0066) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPICS2 Sens (eDPI)Overwatch 2 Equivalent (eDPI)cm/360°
s1mple4003.09 (1236 eDPI)10.3 (4120 eDPI)33.6 cm
ZywOo4002 (800 eDPI)6.667 (2666.8 eDPI)52 cm
donk8001.25 (1000 eDPI)4.167 (3333.6 eDPI)41.6 cm
NiKo4001.4 (560 eDPI)4.667 (1866.8 eDPI)74.2 cm
CS2 SensOverwatch 2 Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
13.333103.9 cm52 cm26 cm
1.5569.3 cm34.6 cm17.3 cm
26.66752 cm26 cm13 cm
2.58.33341.6 cm20.8 cm10.4 cm
31034.6 cm17.3 cm8.7 cm

CS2 Engine & FOV Characteristics

Engine: Source 2 Engine (engineYaw: 0.022)
Field of View: 90° Vertical / ~106° Horizontal (16:9 native)

CS2 professionals frequently play on 4:3 stretched resolution. Stretching 4:3 across a 16:9 display causes horizontal mouse movements to look ~33% faster visually. Keeping the standard m_yaw 0.022 preserves true 1:1 physical cm/360°, whereas setting m_yaw to 0.0165 normalizes perceived horizontal sensitivity to match 16:9 native.

Overwatch 2 Engine & FOV Characteristics

Engine: Custom Overwatch Engine (engineYaw: 0.0066)
Field of View: 80° to 103° Horizontal FOV

Overwatch 2 locks FOV scaling to maintain competitive fairness. Fast vertical/horizontal tracking heroes (Tracer, Genji) benefit from higher eDPI (4000–6000), while hitscan snipers (Widowmaker, Ashe) prefer lower eDPI (3000–4000).

CS2 Sensitivity Scale

CS2 inherits its engineYaw of 0.022 from CS:GO, giving it a moderate rotation speed. Typical sensitivities run from 1.0 to 3.0, with many professionals favoring 1.0–2.0 for accurate long-range spray control.

Overwatch 2 Sensitivity Scale

Overwatch 2 uses an engineYaw of 0.0066, one of the lowest in this set, so much larger sensitivity numbers are needed to move the same physical distance. Values between 3.0 and 10.0 are common across ranks and hero roles.