CS2 to Overwatch 2 Sensitivity Converter
To match your CS2 sensitivity in Overwatch 2, multiply your current value by 3.333333. For example, a sensitivity of 2.0 in CS2 equals 6.667 in Overwatch 2.
This converter compares internal game engine scaling constants (CS2: 0.022 · Overwatch 2: 0.0066) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.
CS2 Engine & FOV Characteristics
Engine: Source 2 Engine (engineYaw: 0.022)
Field of View: 90° Vertical / ~106° Horizontal (16:9 native)
CS2 professionals frequently play on 4:3 stretched resolution. Stretching 4:3 across a 16:9 display causes horizontal mouse movements to look ~33% faster visually. Keeping the standard m_yaw 0.022 preserves true 1:1 physical cm/360°, whereas setting m_yaw to 0.0165 normalizes perceived horizontal sensitivity to match 16:9 native.
Overwatch 2 Engine & FOV Characteristics
Engine: Custom Overwatch Engine (engineYaw: 0.0066)
Field of View: 80° to 103° Horizontal FOV
Overwatch 2 locks FOV scaling to maintain competitive fairness. Fast vertical/horizontal tracking heroes (Tracer, Genji) benefit from higher eDPI (4000–6000), while hitscan snipers (Widowmaker, Ashe) prefer lower eDPI (3000–4000).