CS2 to Palworld Sensitivity Converter

To match your CS2 sensitivity in Palworld, multiply your current value by 0.314286. For example, a sensitivity of 2.0 in CS2 equals 0.629 in Palworld.

This converter compares internal game engine scaling constants (CS2: 0.022 · Palworld: 0.07) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPICS2 Sens (eDPI)Palworld Equivalent (eDPI)cm/360°
s1mple4003.09 (1236 eDPI)0.971 (388.4 eDPI)33.6 cm
ZywOo4002 (800 eDPI)0.629 (251.6 eDPI)52 cm
donk8001.25 (1000 eDPI)0.393 (314.4 eDPI)41.6 cm
NiKo4001.4 (560 eDPI)0.44 (176 eDPI)74.2 cm
CS2 SensPalworld Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
10.314103.9 cm52 cm26 cm
1.50.47169.3 cm34.6 cm17.3 cm
20.62952 cm26 cm13 cm
2.50.78641.6 cm20.8 cm10.4 cm
30.94334.6 cm17.3 cm8.7 cm

CS2 Engine & FOV Characteristics

Engine: Source 2 Engine (engineYaw: 0.022)
Field of View: 90° Vertical / ~106° Horizontal (16:9 native)

CS2 professionals frequently play on 4:3 stretched resolution. Stretching 4:3 across a 16:9 display causes horizontal mouse movements to look ~33% faster visually. Keeping the standard m_yaw 0.022 preserves true 1:1 physical cm/360°, whereas setting m_yaw to 0.0165 normalizes perceived horizontal sensitivity to match 16:9 native.

Palworld Engine & FOV Characteristics

Engine: Unreal Engine 5 (engineYaw: 0.07)
Field of View: 70° to 90° Third-Person Camera

Palworld third-person view uses UE5 standard yaw (0.07), matching Valorant scale.

CS2 Sensitivity Scale

CS2 inherits its engineYaw of 0.022 from CS:GO, giving it a moderate rotation speed. Typical sensitivities run from 1.0 to 3.0, with many professionals favoring 1.0–2.0 for accurate long-range spray control.

Palworld Sensitivity Scale

Third-person open world crafting and combat shooter. Sensitivities of 0.3–0.6 at 800 DPI (~30–45 cm/360°) balance arching bow shots with camera rotation.