Valorant to Palworld Sensitivity Converter

To match your Valorant sensitivity in Palworld, multiply your current value by 1. For example, a sensitivity of 2.0 in Valorant equals 2 in Palworld.

This converter compares internal game engine scaling constants (Valorant: 0.07 · Palworld: 0.07) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIValorant Sens (eDPI)Palworld Equivalent (eDPI)cm/360°
TenZ8000.35 (280 eDPI)0.35 (280 eDPI)46.7 cm
Asuna14000.35 (490 eDPI)0.35 (490 eDPI)26.7 cm
Chronicle8000.32 (256 eDPI)0.32 (256 eDPI)51 cm
Boaster4000.525 (210 eDPI)0.525 (210 eDPI)62.2 cm
Valorant SensPalworld Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
0.20.2163.3 cm81.6 cm40.8 cm
0.30.3108.9 cm54.4 cm27.2 cm
0.40.481.6 cm40.8 cm20.4 cm
0.50.565.3 cm32.7 cm16.3 cm
0.80.840.8 cm20.4 cm10.2 cm

Valorant Engine & FOV Characteristics

Engine: Unreal Engine 4 (engineYaw: 0.07)
Field of View: Fixed 103° Horizontal (16:9 locked)

Valorant enforces a fixed horizontal field of view (103° HFOV) regardless of aspect ratio. Running 4:3 stretched resolution stretches enemy character models visually, but horizontal degrees-per-count and physical cm/360° remain completely unchanged.

Palworld Engine & FOV Characteristics

Engine: Unreal Engine 5 (engineYaw: 0.07)
Field of View: 70° to 90° Third-Person Camera

Palworld third-person view uses UE5 standard yaw (0.07), matching Valorant scale.

Valorant Sensitivity Scale

Valorant's engineYaw of 0.07 is among the highest of any popular FPS, so in-game sensitivities are typically low — most players use values between 0.2 and 0.8. At 800 DPI, a 0.4 sensitivity produces roughly 40.8 cm per 360°, a comfortable baseline for precise aim duels.

Palworld Sensitivity Scale

Third-person open world crafting and combat shooter. Sensitivities of 0.3–0.6 at 800 DPI (~30–45 cm/360°) balance arching bow shots with camera rotation.