Apex Legends to Palworld Sensitivity Converter

To match your Apex Legends sensitivity in Palworld, multiply your current value by 0.314286. For example, a sensitivity of 2.0 in Apex Legends equals 0.629 in Palworld.

This converter compares internal game engine scaling constants (Apex Legends: 0.022 · Palworld: 0.07) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIApex Legends Sens (eDPI)Palworld Equivalent (eDPI)cm/360°
ImperialHal8001.6 (1280 eDPI)0.503 (402.4 eDPI)32.5 cm
SweetTA8001.3 (1040 eDPI)0.409 (327.2 eDPI)40 cm
Genburten4002 (800 eDPI)0.629 (251.6 eDPI)52 cm
Apex Legends SensPalworld Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
1.50.47169.3 cm34.6 cm17.3 cm
20.62952 cm26 cm13 cm
2.50.78641.6 cm20.8 cm10.4 cm
30.94334.6 cm17.3 cm8.7 cm
41.25726 cm13 cm6.5 cm

Apex Legends Engine & FOV Characteristics

Engine: Modified Source Engine (engineYaw: 0.022)
Field of View: 70° to 110° Configurable FOV Slider

Apex Legends allows setting FOV up to 110°. Expanding FOV decreases perceived sensitivity in the center of the screen, making high-speed tracking and close-range 1v1s feel smoother and more controlled.

Palworld Engine & FOV Characteristics

Engine: Unreal Engine 5 (engineYaw: 0.07)
Field of View: 70° to 90° Third-Person Camera

Palworld third-person view uses UE5 standard yaw (0.07), matching Valorant scale.

Apex Legends Sensitivity Scale

Apex Legends shares CS2's engineYaw of 0.022 but players tend to run slightly higher sensitivities — usually 1.5–4.0 — to keep up with the game's faster movement speed, bunny-hopping, and close-range finisher mechanics.

Palworld Sensitivity Scale

Third-person open world crafting and combat shooter. Sensitivities of 0.3–0.6 at 800 DPI (~30–45 cm/360°) balance arching bow shots with camera rotation.