Apex Legends to Hunt: Showdown 1896 Sensitivity Converter

To match your Apex Legends sensitivity in Hunt: Showdown 1896, multiply your current value by 1. For example, a sensitivity of 2.0 in Apex Legends equals 2 in Hunt: Showdown 1896.

This converter compares internal game engine scaling constants (Apex Legends: 0.022 · Hunt: Showdown 1896: 0.022) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIApex Legends Sens (eDPI)Hunt: Showdown 1896 Equivalent (eDPI)cm/360°
ImperialHal8001.6 (1280 eDPI)1.6 (1280 eDPI)32.5 cm
SweetTA8001.3 (1040 eDPI)1.3 (1040 eDPI)40 cm
Genburten4002 (800 eDPI)2 (800 eDPI)52 cm
Apex Legends SensHunt: Showdown 1896 Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
1.51.569.3 cm34.6 cm17.3 cm
2252 cm26 cm13 cm
2.52.541.6 cm20.8 cm10.4 cm
3334.6 cm17.3 cm8.7 cm
4426 cm13 cm6.5 cm

Apex Legends Engine & FOV Characteristics

Engine: Modified Source Engine (engineYaw: 0.022)
Field of View: 70° to 110° Configurable FOV Slider

Apex Legends allows setting FOV up to 110°. Expanding FOV decreases perceived sensitivity in the center of the screen, making high-speed tracking and close-range 1v1s feel smoother and more controlled.

Hunt: Showdown 1896 Engine & FOV Characteristics

Engine: CryEngine 5 (engineYaw: 0.022)
Field of View: Default ~85° FOV / Hunter & Gunslinger Control Schemes

Hunt Showdown features separate sensitivity sliders for Lowered/Shoulder Aim, ADS, and Scoped Optics across CryEngine 5.

Apex Legends Sensitivity Scale

Apex Legends shares CS2's engineYaw of 0.022 but players tend to run slightly higher sensitivities — usually 1.5–4.0 — to keep up with the game's faster movement speed, bunny-hopping, and close-range finisher mechanics.

Hunt: Showdown 1896 Sensitivity Scale

19th-century tactical bounty hunt game where single-shot rifles demand high headshot precision. Sensitivities of 1.0–1.8 at 800 DPI (~30–45 cm/360°) are standard.