The Finals to Hunt: Showdown 1896 Sensitivity Converter
To match your The Finals sensitivity in Hunt: Showdown 1896, multiply your current value by 0.793182. For example, a sensitivity of 2.0 in The Finals equals 1.586 in Hunt: Showdown 1896.
This converter compares internal game engine scaling constants (The Finals: 0.01745 · Hunt: Showdown 1896: 0.022) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.
The Finals Engine & FOV Characteristics
Engine: Unreal Engine 5 (engineYaw: 0.01745)
Field of View: 71° to 100° Vertical FOV
The Finals engineYaw (0.01745) corresponds to 1 degree per radian. High movement mobility classes (Light) benefit from faster sensitivities (~30 cm/360°), whereas Heavy classes favor lower sensitivities.
Hunt: Showdown 1896 Engine & FOV Characteristics
Engine: CryEngine 5 (engineYaw: 0.022)
Field of View: Default ~85° FOV / Hunter & Gunslinger Control Schemes
Hunt Showdown features separate sensitivity sliders for Lowered/Shoulder Aim, ADS, and Scoped Optics across CryEngine 5.