The Finals to XDefiant Sensitivity Converter

To match your The Finals sensitivity in XDefiant, multiply your current value by 3.045375. For example, a sensitivity of 2.0 in The Finals equals 6.091 in XDefiant.

This converter compares internal game engine scaling constants (The Finals: 0.01745 · XDefiant: 0.00573) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIThe Finals Sens (eDPI)XDefiant Equivalent (eDPI)cm/360°
Shroud8003.5 (2800 eDPI)10.659 (8527.2 eDPI)18.7 cm
TimTheTatman8005 (4000 eDPI)15.227 (12181.6 eDPI)13.1 cm
The Finals SensXDefiant Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
13.045131 cm65.5 cm32.8 cm
26.09165.5 cm32.8 cm16.4 cm
39.13643.7 cm21.8 cm10.9 cm
515.22726.2 cm13.1 cm6.6 cm
824.36316.4 cm8.2 cm4.1 cm

The Finals Engine & FOV Characteristics

Engine: Unreal Engine 5 (engineYaw: 0.01745)
Field of View: 71° to 100° Vertical FOV

The Finals engineYaw (0.01745) corresponds to 1 degree per radian. High movement mobility classes (Light) benefit from faster sensitivities (~30 cm/360°), whereas Heavy classes favor lower sensitivities.

XDefiant Engine & FOV Characteristics

Engine: Snowdrop Engine (engineYaw: 0.00573)
Field of View: 60° to 120° FOV Slider

XDefiant uses Ubisoft Snowdrop engine scaling (0.00573 engineYaw). Matches Siege mouse rotation scale 1:1.

The Finals Sensitivity Scale

The Finals uses an engineYaw of 0.01745 — precisely one degree per radian — a clean engineering constant. Sensitivities from 1.0 to 8.0 cover most playstyles, with higher values suiting the game's fast vertical movement and building-destruction chaos.

XDefiant Sensitivity Scale

XDefiant in-game sensitivity sliders range from 1 to 100. Values between 15 and 35 at 800 DPI represent the pro player baseline for fast arcade movement.