Call of Duty to XDefiant Sensitivity Converter

To match your Call of Duty sensitivity in XDefiant, multiply your current value by 1.151832. For example, a sensitivity of 2.0 in Call of Duty equals 2.304 in XDefiant.

This converter compares internal game engine scaling constants (Call of Duty: 0.0066 · XDefiant: 0.00573) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPICall of Duty Sens (eDPI)XDefiant Equivalent (eDPI)cm/360°
Scump8006 (4800 eDPI)6.911 (5528.8 eDPI)28.9 cm
Shotzzy8007 (5600 eDPI)8.063 (6450.4 eDPI)24.7 cm
Dashy8005 (4000 eDPI)5.759 (4607.2 eDPI)34.6 cm
Call of Duty SensXDefiant Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
55.75969.3 cm34.6 cm17.3 cm
66.91157.7 cm28.9 cm14.4 cm
78.06349.5 cm24.7 cm12.4 cm
89.21543.3 cm21.6 cm10.8 cm
1011.51834.6 cm17.3 cm8.7 cm

Call of Duty Engine & FOV Characteristics

Engine: IW Engine (Modern Warfare / Warzone) (engineYaw: 0.0066)
Field of View: 60° to 120° FOV Slider (Affected / Independent ADS)

CoD lets players select between "Affected" ADS FOV (where zoom scales with overall FOV) and "Independent" ADS FOV (which locks ADS zoom level). "Affected" preserves target tracking speed during ADS.

XDefiant Engine & FOV Characteristics

Engine: Snowdrop Engine (engineYaw: 0.00573)
Field of View: 60° to 120° FOV Slider

XDefiant uses Ubisoft Snowdrop engine scaling (0.00573 engineYaw). Matches Siege mouse rotation scale 1:1.

Call of Duty Sensitivity Scale

Call of Duty shares an engineYaw of 0.0066 with Overwatch 2 but its in-game scale trends higher. Sensitivities from 5.0 to 10.0 are common, balancing fast target acquisition for run-and-gun play with enough control to manage recoil.

XDefiant Sensitivity Scale

XDefiant in-game sensitivity sliders range from 1 to 100. Values between 15 and 35 at 800 DPI represent the pro player baseline for fast arcade movement.