Call of Duty to CS2 Sensitivity Converter

To match your Call of Duty sensitivity in CS2, multiply your current value by 0.3. For example, a sensitivity of 2.0 in Call of Duty equals 0.6 in CS2.

This converter uses the engineYaw constant — the degrees-per-count value unique to each game engine. By comparing engineYaw values (Call of Duty: 0.0066 · CS2: 0.022), we calculate the exact multiplier that preserves your true cm/360° across both games. This is the same method used by professional esports players to maintain consistent muscle memory when switching titles.

CONVERTED SENSITIVITY0.3

Multiplier: 1 Call of Duty = 0.3 CS2

Call of Duty SensCS2 Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
51.569.3 cm34.6 cm17.3 cm
61.857.7 cm28.9 cm14.4 cm
72.149.5 cm24.7 cm12.4 cm
82.443.3 cm21.6 cm10.8 cm
10334.6 cm17.3 cm8.7 cm

Call of Duty Sensitivity Scale

Call of Duty shares an engineYaw of 0.0066 with Overwatch 2 but its in-game scale trends higher. Sensitivities from 5.0 to 10.0 are common, balancing fast target acquisition for run-and-gun play with enough control to manage recoil.

CS2 Sensitivity Scale

CS2 inherits its engineYaw of 0.022 from CS:GO, giving it a moderate rotation speed. Typical sensitivities run from 1.0 to 3.0, with many professionals favoring 1.0–2.0 for accurate long-range spray control.