Call of Duty to Cyberpunk 2077 Sensitivity Converter

To match your Call of Duty sensitivity in Cyberpunk 2077, multiply your current value by 0.3. For example, a sensitivity of 2.0 in Call of Duty equals 0.6 in Cyberpunk 2077.

This converter compares internal game engine scaling constants (Call of Duty: 0.0066 · Cyberpunk 2077: 0.022) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPICall of Duty Sens (eDPI)Cyberpunk 2077 Equivalent (eDPI)cm/360°
Scump8006 (4800 eDPI)1.8 (1440 eDPI)28.9 cm
Shotzzy8007 (5600 eDPI)2.1 (1680 eDPI)24.7 cm
Dashy8005 (4000 eDPI)1.5 (1200 eDPI)34.6 cm
Call of Duty SensCyberpunk 2077 Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
51.569.3 cm34.6 cm17.3 cm
61.857.7 cm28.9 cm14.4 cm
72.149.5 cm24.7 cm12.4 cm
82.443.3 cm21.6 cm10.8 cm
10334.6 cm17.3 cm8.7 cm

Call of Duty Engine & FOV Characteristics

Engine: IW Engine (Modern Warfare / Warzone) (engineYaw: 0.0066)
Field of View: 60° to 120° FOV Slider (Affected / Independent ADS)

CoD lets players select between "Affected" ADS FOV (where zoom scales with overall FOV) and "Independent" ADS FOV (which locks ADS zoom level). "Affected" preserves target tracking speed during ADS.

Cyberpunk 2077 Engine & FOV Characteristics

Engine: REDengine 4 (engineYaw: 0.022)
Field of View: 70° to 100° FOV Slider

Cyberpunk 2077 single-player FPS mouse controls scale 1:1 with CS2/Apex base yaw constants (0.022).

Call of Duty Sensitivity Scale

Call of Duty shares an engineYaw of 0.0066 with Overwatch 2 but its in-game scale trends higher. Sensitivities from 5.0 to 10.0 are common, balancing fast target acquisition for run-and-gun play with enough control to manage recoil.

Cyberpunk 2077 Sensitivity Scale

First-person action RPG controls. Sensitivities of 2.5–5.0 at 800 DPI (~30–40 cm/360°) provide natural camera movement for combat and exploring Night City.