Rust to Cyberpunk 2077 Sensitivity Converter

To match your Rust sensitivity in Cyberpunk 2077, multiply your current value by 4.545455. For example, a sensitivity of 2.0 in Rust equals 9.091 in Cyberpunk 2077.

This converter compares internal game engine scaling constants (Rust: 0.1 · Cyberpunk 2077: 0.022) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIRust Sens (eDPI)Cyberpunk 2077 Equivalent (eDPI)cm/360°
Hjune8000.4 (320 eDPI)1.818 (1454.4 eDPI)28.6 cm
Posty8000.3 (240 eDPI)1.364 (1091.2 eDPI)38.1 cm
Rust SensCyberpunk 2077 Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
0.20.909114.3 cm57.2 cm28.6 cm
0.31.36476.2 cm38.1 cm19.1 cm
0.41.81857.2 cm28.6 cm14.3 cm
0.62.72738.1 cm19.1 cm9.5 cm
0.83.63628.6 cm14.3 cm7.1 cm

Rust Engine & FOV Characteristics

Engine: Unity Engine (engineYaw: 0.1)
Field of View: 60° to 90° FOV Slider

Rust combat emphasizes long-range recoil control. Lower sensitivities and 90° max FOV are standard to maximize horizontal accuracy during AK-47 recoil patterns.

Cyberpunk 2077 Engine & FOV Characteristics

Engine: REDengine 4 (engineYaw: 0.022)
Field of View: 70° to 100° FOV Slider

Cyberpunk 2077 single-player FPS mouse controls scale 1:1 with CS2/Apex base yaw constants (0.022).

Rust Sensitivity Scale

Rust uses an engineYaw of 0.1, placing it between Fortnite and Valorant in rotation speed. Sensitivities of 0.2–0.8 are typical, with lower values preferred for long-range bolt-action and semi-auto rifle play where small micro-adjustments matter most.

Cyberpunk 2077 Sensitivity Scale

First-person action RPG controls. Sensitivities of 2.5–5.0 at 800 DPI (~30–40 cm/360°) provide natural camera movement for combat and exploring Night City.