Call of Duty to Valorant Sensitivity Converter
To match your Call of Duty sensitivity in Valorant, multiply your current value by 0.094286. For example, a sensitivity of 2.0 in Call of Duty equals 0.189 in Valorant.
This converter compares internal game engine scaling constants (Call of Duty: 0.0066 · Valorant: 0.07) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.
Call of Duty Engine & FOV Characteristics
Engine: IW Engine (Modern Warfare / Warzone) (engineYaw: 0.0066)
Field of View: 60° to 120° FOV Slider (Affected / Independent ADS)
CoD lets players select between "Affected" ADS FOV (where zoom scales with overall FOV) and "Independent" ADS FOV (which locks ADS zoom level). "Affected" preserves target tracking speed during ADS.
Valorant Engine & FOV Characteristics
Engine: Unreal Engine 4 (engineYaw: 0.07)
Field of View: Fixed 103° Horizontal (16:9 locked)
Valorant enforces a fixed horizontal field of view (103° HFOV) regardless of aspect ratio. Running 4:3 stretched resolution stretches enemy character models visually, but horizontal degrees-per-count and physical cm/360° remain completely unchanged.