Rainbow Six Siege to Valorant Sensitivity Converter

To match your Rainbow Six Siege sensitivity in Valorant, multiply your current value by 0.081857. For example, a sensitivity of 2.0 in Rainbow Six Siege equals 0.164 in Valorant.

This converter compares internal game engine scaling constants (Rainbow Six Siege: 0.00573 · Valorant: 0.07) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIRainbow Six Siege Sens (eDPI)Valorant Equivalent (eDPI)cm/360°
Shaiiko40012 (4800 eDPI)0.982 (392.8 eDPI)33.2 cm
Spoit40010 (4000 eDPI)0.819 (327.6 eDPI)39.9 cm
Beaulo4009 (3600 eDPI)0.737 (294.8 eDPI)44.3 cm
Rainbow Six Siege SensValorant Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
50.40979.8 cm39.9 cm19.9 cm
70.57357 cm28.5 cm14.2 cm
100.81939.9 cm19.9 cm10 cm
151.22826.6 cm13.3 cm6.6 cm
201.63719.9 cm10 cm5 cm

Rainbow Six Siege Engine & FOV Characteristics

Engine: AnvilNext 2.0 Engine (engineYaw: 0.00573)
Field of View: 60° to 90° Vertical FOV

Siege utilizes a base multiplier of 0.00573 (with standard MouseSensitivityMultiplierUnit = 0.02). 4:3 stretched aspect ratio is widely adopted by Siege pros to widen defender models in narrow sightlines.

Valorant Engine & FOV Characteristics

Engine: Unreal Engine 4 (engineYaw: 0.07)
Field of View: Fixed 103° Horizontal (16:9 locked)

Valorant enforces a fixed horizontal field of view (103° HFOV) regardless of aspect ratio. Running 4:3 stretched resolution stretches enemy character models visually, but horizontal degrees-per-count and physical cm/360° remain completely unchanged.

Rainbow Six Siege Sensitivity Scale

Rainbow Six Siege has the lowest engineYaw in this database at 0.00573, reflecting the game's methodical, tactical pace. Sensitivities of 5.0–20.0 are common on this conversion scale, with slower values preferred for deliberate room-clearing.

Valorant Sensitivity Scale

Valorant's engineYaw of 0.07 is among the highest of any popular FPS, so in-game sensitivities are typically low — most players use values between 0.2 and 0.8. At 800 DPI, a 0.4 sensitivity produces roughly 40.8 cm per 360°, a comfortable baseline for precise aim duels.