Rainbow Six Siege to Palworld Sensitivity Converter

To match your Rainbow Six Siege sensitivity in Palworld, multiply your current value by 0.081857. For example, a sensitivity of 2.0 in Rainbow Six Siege equals 0.164 in Palworld.

This converter compares internal game engine scaling constants (Rainbow Six Siege: 0.00573 · Palworld: 0.07) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIRainbow Six Siege Sens (eDPI)Palworld Equivalent (eDPI)cm/360°
Shaiiko40012 (4800 eDPI)0.982 (392.8 eDPI)33.2 cm
Spoit40010 (4000 eDPI)0.819 (327.6 eDPI)39.9 cm
Beaulo4009 (3600 eDPI)0.737 (294.8 eDPI)44.3 cm
Rainbow Six Siege SensPalworld Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
50.40979.8 cm39.9 cm19.9 cm
70.57357 cm28.5 cm14.2 cm
100.81939.9 cm19.9 cm10 cm
151.22826.6 cm13.3 cm6.6 cm
201.63719.9 cm10 cm5 cm

Rainbow Six Siege Engine & FOV Characteristics

Engine: AnvilNext 2.0 Engine (engineYaw: 0.00573)
Field of View: 60° to 90° Vertical FOV

Siege utilizes a base multiplier of 0.00573 (with standard MouseSensitivityMultiplierUnit = 0.02). 4:3 stretched aspect ratio is widely adopted by Siege pros to widen defender models in narrow sightlines.

Palworld Engine & FOV Characteristics

Engine: Unreal Engine 5 (engineYaw: 0.07)
Field of View: 70° to 90° Third-Person Camera

Palworld third-person view uses UE5 standard yaw (0.07), matching Valorant scale.

Rainbow Six Siege Sensitivity Scale

Rainbow Six Siege has the lowest engineYaw in this database at 0.00573, reflecting the game's methodical, tactical pace. Sensitivities of 5.0–20.0 are common on this conversion scale, with slower values preferred for deliberate room-clearing.

Palworld Sensitivity Scale

Third-person open world crafting and combat shooter. Sensitivities of 0.3–0.6 at 800 DPI (~30–45 cm/360°) balance arching bow shots with camera rotation.