The Finals to Palworld Sensitivity Converter

To match your The Finals sensitivity in Palworld, multiply your current value by 0.249286. For example, a sensitivity of 2.0 in The Finals equals 0.499 in Palworld.

This converter compares internal game engine scaling constants (The Finals: 0.01745 · Palworld: 0.07) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIThe Finals Sens (eDPI)Palworld Equivalent (eDPI)cm/360°
Shroud8003.5 (2800 eDPI)0.872 (697.6 eDPI)18.7 cm
TimTheTatman8005 (4000 eDPI)1.246 (996.8 eDPI)13.1 cm
The Finals SensPalworld Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
10.249131 cm65.5 cm32.8 cm
20.49965.5 cm32.8 cm16.4 cm
30.74843.7 cm21.8 cm10.9 cm
51.24626.2 cm13.1 cm6.6 cm
81.99416.4 cm8.2 cm4.1 cm

The Finals Engine & FOV Characteristics

Engine: Unreal Engine 5 (engineYaw: 0.01745)
Field of View: 71° to 100° Vertical FOV

The Finals engineYaw (0.01745) corresponds to 1 degree per radian. High movement mobility classes (Light) benefit from faster sensitivities (~30 cm/360°), whereas Heavy classes favor lower sensitivities.

Palworld Engine & FOV Characteristics

Engine: Unreal Engine 5 (engineYaw: 0.07)
Field of View: 70° to 90° Third-Person Camera

Palworld third-person view uses UE5 standard yaw (0.07), matching Valorant scale.

The Finals Sensitivity Scale

The Finals uses an engineYaw of 0.01745 — precisely one degree per radian — a clean engineering constant. Sensitivities from 1.0 to 8.0 cover most playstyles, with higher values suiting the game's fast vertical movement and building-destruction chaos.

Palworld Sensitivity Scale

Third-person open world crafting and combat shooter. Sensitivities of 0.3–0.6 at 800 DPI (~30–45 cm/360°) balance arching bow shots with camera rotation.