The Finals to Battlefield 2042 Sensitivity Converter

To match your The Finals sensitivity in Battlefield 2042, multiply your current value by 2.643939. For example, a sensitivity of 2.0 in The Finals equals 5.288 in Battlefield 2042.

This converter compares internal game engine scaling constants (The Finals: 0.01745 · Battlefield 2042: 0.0066) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIThe Finals Sens (eDPI)Battlefield 2042 Equivalent (eDPI)cm/360°
Shroud8003.5 (2800 eDPI)9.254 (7403.2 eDPI)18.7 cm
TimTheTatman8005 (4000 eDPI)13.22 (10576 eDPI)13.1 cm
The Finals SensBattlefield 2042 Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
12.644131 cm65.5 cm32.8 cm
25.28865.5 cm32.8 cm16.4 cm
37.93243.7 cm21.8 cm10.9 cm
513.2226.2 cm13.1 cm6.6 cm
821.15216.4 cm8.2 cm4.1 cm

The Finals Engine & FOV Characteristics

Engine: Unreal Engine 5 (engineYaw: 0.01745)
Field of View: 71° to 100° Vertical FOV

The Finals engineYaw (0.01745) corresponds to 1 degree per radian. High movement mobility classes (Light) benefit from faster sensitivities (~30 cm/360°), whereas Heavy classes favor lower sensitivities.

Battlefield 2042 Engine & FOV Characteristics

Engine: Frostbite Engine (engineYaw: 0.0066)
Field of View: 55° to 105° Vertical FOV

Battlefield utilizes Uniform Soldier Aiming (USA) coefficient (default 133%) to scale 2D screen distance constantly across all optic zoom levels.

The Finals Sensitivity Scale

The Finals uses an engineYaw of 0.01745 — precisely one degree per radian — a clean engineering constant. Sensitivities from 1.0 to 8.0 cover most playstyles, with higher values suiting the game's fast vertical movement and building-destruction chaos.

Battlefield 2042 Sensitivity Scale

Combined arms warfare with infantry, vehicles, and parachuting. 8.0–15.0 at 800 DPI offers fast vehicle turret tracking while retaining infantry precision.