Rainbow Six Siege to CS2 Sensitivity Converter
To match your Rainbow Six Siege sensitivity in CS2, multiply your current value by 0.260455. For example, a sensitivity of 2.0 in Rainbow Six Siege equals 0.521 in CS2.
This converter compares internal game engine scaling constants (Rainbow Six Siege: 0.00573 · CS2: 0.022) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.
Rainbow Six Siege Engine & FOV Characteristics
Engine: AnvilNext 2.0 Engine (engineYaw: 0.00573)
Field of View: 60° to 90° Vertical FOV
Siege utilizes a base multiplier of 0.00573 (with standard MouseSensitivityMultiplierUnit = 0.02). 4:3 stretched aspect ratio is widely adopted by Siege pros to widen defender models in narrow sightlines.
CS2 Engine & FOV Characteristics
Engine: Source 2 Engine (engineYaw: 0.022)
Field of View: 90° Vertical / ~106° Horizontal (16:9 native)
CS2 professionals frequently play on 4:3 stretched resolution. Stretching 4:3 across a 16:9 display causes horizontal mouse movements to look ~33% faster visually. Keeping the standard m_yaw 0.022 preserves true 1:1 physical cm/360°, whereas setting m_yaw to 0.0165 normalizes perceived horizontal sensitivity to match 16:9 native.