Rainbow Six Siege to Marvel Rivals Sensitivity Converter

To match your Rainbow Six Siege sensitivity in Marvel Rivals, multiply your current value by 0.868182. For example, a sensitivity of 2.0 in Rainbow Six Siege equals 1.736 in Marvel Rivals.

This converter compares internal game engine scaling constants (Rainbow Six Siege: 0.00573 · Marvel Rivals: 0.0066) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIRainbow Six Siege Sens (eDPI)Marvel Rivals Equivalent (eDPI)cm/360°
Shaiiko40012 (4800 eDPI)10.418 (4167.2 eDPI)33.2 cm
Spoit40010 (4000 eDPI)8.682 (3472.8 eDPI)39.9 cm
Beaulo4009 (3600 eDPI)7.814 (3125.6 eDPI)44.3 cm
Rainbow Six Siege SensMarvel Rivals Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
54.34179.8 cm39.9 cm19.9 cm
76.07757 cm28.5 cm14.2 cm
108.68239.9 cm19.9 cm10 cm
1513.02326.6 cm13.3 cm6.6 cm
2017.36419.9 cm10 cm5 cm

Rainbow Six Siege Engine & FOV Characteristics

Engine: AnvilNext 2.0 Engine (engineYaw: 0.00573)
Field of View: 60° to 90° Vertical FOV

Siege utilizes a base multiplier of 0.00573 (with standard MouseSensitivityMultiplierUnit = 0.02). 4:3 stretched aspect ratio is widely adopted by Siege pros to widen defender models in narrow sightlines.

Marvel Rivals Engine & FOV Characteristics

Engine: Unreal Engine 5 (engineYaw: 0.0066)
Field of View: 80° to 103° Horizontal FOV

Marvel Rivals uses UE5 with mouse yaw scaling identical to Overwatch 2 (0.0066). Sensitivities transfer 1:1 between Overwatch 2 and Marvel Rivals.

Rainbow Six Siege Sensitivity Scale

Rainbow Six Siege has the lowest engineYaw in this database at 0.00573, reflecting the game's methodical, tactical pace. Sensitivities of 5.0–20.0 are common on this conversion scale, with slower values preferred for deliberate room-clearing.

Marvel Rivals Sensitivity Scale

Marvel Rivals features fast superhero mobility and flying heroes (Iron Man, Storm). Higher sensitivities (4.0–8.0) are recommended for tank/flanker heroes, while lower values suit hitscan heroes (Punisher, Hela).