Destiny 2 to Marvel Rivals Sensitivity Converter

To match your Destiny 2 sensitivity in Marvel Rivals, multiply your current value by 3.363636. For example, a sensitivity of 2.0 in Destiny 2 equals 6.727 in Marvel Rivals.

This converter compares internal game engine scaling constants (Destiny 2: 0.0222 · Marvel Rivals: 0.0066) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIDestiny 2 Sens (eDPI)Marvel Rivals Equivalent (eDPI)cm/360°
Frostbolt8004 (3200 eDPI)13.455 (10764 eDPI)12.9 cm
ZkMushroom8003 (2400 eDPI)10.091 (8072.8 eDPI)17.2 cm
Destiny 2 SensMarvel Rivals Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
13.364103 cm51.5 cm25.7 cm
26.72751.5 cm25.7 cm12.9 cm
310.09134.3 cm17.2 cm8.6 cm
516.81820.6 cm10.3 cm5.1 cm
723.54514.7 cm7.4 cm3.7 cm

Destiny 2 Engine & FOV Characteristics

Engine: Tiger Engine (engineYaw: 0.0222)
Field of View: 55° to 105° FOV Slider

Destiny 2 matches CS2/Apex in rotation scaling. Maxing FOV to 105° is recommended in PvP to maintain spatial awareness against vertical movement abilities (Hunter jump / Titan lift).

Marvel Rivals Engine & FOV Characteristics

Engine: Unreal Engine 5 (engineYaw: 0.0066)
Field of View: 80° to 103° Horizontal FOV

Marvel Rivals uses UE5 with mouse yaw scaling identical to Overwatch 2 (0.0066). Sensitivities transfer 1:1 between Overwatch 2 and Marvel Rivals.

Destiny 2 Sensitivity Scale

Destiny 2 uses an engineYaw of 0.0222, nearly identical to CS2, so converted values land in a familiar range for FPS veterans. Most players settle on 1.0–7.0 depending on whether they focus on PvE (higher) or precision PvP modes like Trials of Osiris (lower).

Marvel Rivals Sensitivity Scale

Marvel Rivals features fast superhero mobility and flying heroes (Iron Man, Storm). Higher sensitivities (4.0–8.0) are recommended for tank/flanker heroes, while lower values suit hitscan heroes (Punisher, Hela).