Destiny 2 to Call of Duty Sensitivity Converter

To match your Destiny 2 sensitivity in Call of Duty, multiply your current value by 3.363636. For example, a sensitivity of 2.0 in Destiny 2 equals 6.727 in Call of Duty.

This converter compares internal game engine scaling constants (Destiny 2: 0.0222 · Call of Duty: 0.0066) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIDestiny 2 Sens (eDPI)Call of Duty Equivalent (eDPI)cm/360°
Frostbolt8004 (3200 eDPI)13.455 (10764 eDPI)12.9 cm
ZkMushroom8003 (2400 eDPI)10.091 (8072.8 eDPI)17.2 cm
Destiny 2 SensCall of Duty Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
13.364103 cm51.5 cm25.7 cm
26.72751.5 cm25.7 cm12.9 cm
310.09134.3 cm17.2 cm8.6 cm
516.81820.6 cm10.3 cm5.1 cm
723.54514.7 cm7.4 cm3.7 cm

Destiny 2 Engine & FOV Characteristics

Engine: Tiger Engine (engineYaw: 0.0222)
Field of View: 55° to 105° FOV Slider

Destiny 2 matches CS2/Apex in rotation scaling. Maxing FOV to 105° is recommended in PvP to maintain spatial awareness against vertical movement abilities (Hunter jump / Titan lift).

Call of Duty Engine & FOV Characteristics

Engine: IW Engine (Modern Warfare / Warzone) (engineYaw: 0.0066)
Field of View: 60° to 120° FOV Slider (Affected / Independent ADS)

CoD lets players select between "Affected" ADS FOV (where zoom scales with overall FOV) and "Independent" ADS FOV (which locks ADS zoom level). "Affected" preserves target tracking speed during ADS.

Destiny 2 Sensitivity Scale

Destiny 2 uses an engineYaw of 0.0222, nearly identical to CS2, so converted values land in a familiar range for FPS veterans. Most players settle on 1.0–7.0 depending on whether they focus on PvE (higher) or precision PvP modes like Trials of Osiris (lower).

Call of Duty Sensitivity Scale

Call of Duty shares an engineYaw of 0.0066 with Overwatch 2 but its in-game scale trends higher. Sensitivities from 5.0 to 10.0 are common, balancing fast target acquisition for run-and-gun play with enough control to manage recoil.