Overwatch 2 to Call of Duty Sensitivity Converter

To match your Overwatch 2 sensitivity in Call of Duty, multiply your current value by 1. For example, a sensitivity of 2.0 in Overwatch 2 equals 2 in Call of Duty.

This converter uses the engineYaw constant — the degrees-per-count value unique to each game engine. By comparing engineYaw values (Overwatch 2: 0.0066 · Call of Duty: 0.0066), we calculate the exact multiplier that preserves your true cm/360° across both games. This is the same method used by professional esports players to maintain consistent muscle memory when switching titles.

CONVERTED SENSITIVITY1

Multiplier: 1 Overwatch 2 = 1 Call of Duty

Overwatch 2 SensCall of Duty Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
33115.5 cm57.7 cm28.9 cm
5569.3 cm34.6 cm17.3 cm
7749.5 cm24.7 cm12.4 cm
8843.3 cm21.6 cm10.8 cm
101034.6 cm17.3 cm8.7 cm

Overwatch 2 Sensitivity Scale

Overwatch 2 uses an engineYaw of 0.0066, one of the lowest in this set, so much larger sensitivity numbers are needed to move the same physical distance. Values between 3.0 and 10.0 are common across ranks and hero roles.

Call of Duty Sensitivity Scale

Call of Duty shares an engineYaw of 0.0066 with Overwatch 2 but its in-game scale trends higher. Sensitivities from 5.0 to 10.0 are common, balancing fast target acquisition for run-and-gun play with enough control to manage recoil.