Hunt: Showdown 1896 to Call of Duty Sensitivity Converter
To match your Hunt: Showdown 1896 sensitivity in Call of Duty, multiply your current value by 3.333333. For example, a sensitivity of 2.0 in Hunt: Showdown 1896 equals 6.667 in Call of Duty.
This converter compares internal game engine scaling constants (Hunt: Showdown 1896: 0.022 · Call of Duty: 0.0066) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.
Hunt: Showdown 1896 Engine & FOV Characteristics
Engine: CryEngine 5 (engineYaw: 0.022)
Field of View: Default ~85° FOV / Hunter & Gunslinger Control Schemes
Hunt Showdown features separate sensitivity sliders for Lowered/Shoulder Aim, ADS, and Scoped Optics across CryEngine 5.
Call of Duty Engine & FOV Characteristics
Engine: IW Engine (Modern Warfare / Warzone) (engineYaw: 0.0066)
Field of View: 60° to 120° FOV Slider (Affected / Independent ADS)
CoD lets players select between "Affected" ADS FOV (where zoom scales with overall FOV) and "Independent" ADS FOV (which locks ADS zoom level). "Affected" preserves target tracking speed during ADS.