Hunt: Showdown 1896 to Valorant Sensitivity Converter

To match your Hunt: Showdown 1896 sensitivity in Valorant, multiply your current value by 0.314286. For example, a sensitivity of 2.0 in Hunt: Showdown 1896 equals 0.629 in Valorant.

This converter compares internal game engine scaling constants (Hunt: Showdown 1896: 0.022 · Valorant: 0.07) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIHunt: Showdown 1896 Sens (eDPI)Valorant Equivalent (eDPI)cm/360°
RachtaZ8001.2 (960 eDPI)0.377 (301.6 eDPI)43.3 cm
Psychoghost8001.5 (1200 eDPI)0.471 (376.8 eDPI)34.6 cm
Hunt: Showdown 1896 SensValorant Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
10.314103.9 cm52 cm26 cm
1.20.37786.6 cm43.3 cm21.6 cm
1.50.47169.3 cm34.6 cm17.3 cm
20.62952 cm26 cm13 cm
2.50.78641.6 cm20.8 cm10.4 cm

Hunt: Showdown 1896 Engine & FOV Characteristics

Engine: CryEngine 5 (engineYaw: 0.022)
Field of View: Default ~85° FOV / Hunter & Gunslinger Control Schemes

Hunt Showdown features separate sensitivity sliders for Lowered/Shoulder Aim, ADS, and Scoped Optics across CryEngine 5.

Valorant Engine & FOV Characteristics

Engine: Unreal Engine 4 (engineYaw: 0.07)
Field of View: Fixed 103° Horizontal (16:9 locked)

Valorant enforces a fixed horizontal field of view (103° HFOV) regardless of aspect ratio. Running 4:3 stretched resolution stretches enemy character models visually, but horizontal degrees-per-count and physical cm/360° remain completely unchanged.

Hunt: Showdown 1896 Sensitivity Scale

19th-century tactical bounty hunt game where single-shot rifles demand high headshot precision. Sensitivities of 1.0–1.8 at 800 DPI (~30–45 cm/360°) are standard.

Valorant Sensitivity Scale

Valorant's engineYaw of 0.07 is among the highest of any popular FPS, so in-game sensitivities are typically low — most players use values between 0.2 and 0.8. At 800 DPI, a 0.4 sensitivity produces roughly 40.8 cm per 360°, a comfortable baseline for precise aim duels.