Call of Duty to Hunt: Showdown 1896 Sensitivity Converter
To match your Call of Duty sensitivity in Hunt: Showdown 1896, multiply your current value by 0.3. For example, a sensitivity of 2.0 in Call of Duty equals 0.6 in Hunt: Showdown 1896.
This converter compares internal game engine scaling constants (Call of Duty: 0.0066 · Hunt: Showdown 1896: 0.022) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.
Call of Duty Engine & FOV Characteristics
Engine: IW Engine (Modern Warfare / Warzone) (engineYaw: 0.0066)
Field of View: 60° to 120° FOV Slider (Affected / Independent ADS)
CoD lets players select between "Affected" ADS FOV (where zoom scales with overall FOV) and "Independent" ADS FOV (which locks ADS zoom level). "Affected" preserves target tracking speed during ADS.
Hunt: Showdown 1896 Engine & FOV Characteristics
Engine: CryEngine 5 (engineYaw: 0.022)
Field of View: Default ~85° FOV / Hunter & Gunslinger Control Schemes
Hunt Showdown features separate sensitivity sliders for Lowered/Shoulder Aim, ADS, and Scoped Optics across CryEngine 5.