Apex Legends to Halo Infinite Sensitivity Converter

To match your Apex Legends sensitivity in Halo Infinite, multiply your current value by 1. For example, a sensitivity of 2.0 in Apex Legends equals 2 in Halo Infinite.

This converter compares internal game engine scaling constants (Apex Legends: 0.022 · Halo Infinite: 0.022) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIApex Legends Sens (eDPI)Halo Infinite Equivalent (eDPI)cm/360°
ImperialHal8001.6 (1280 eDPI)1.6 (1280 eDPI)32.5 cm
SweetTA8001.3 (1040 eDPI)1.3 (1040 eDPI)40 cm
Genburten4002 (800 eDPI)2 (800 eDPI)52 cm
Apex Legends SensHalo Infinite Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
1.51.569.3 cm34.6 cm17.3 cm
2252 cm26 cm13 cm
2.52.541.6 cm20.8 cm10.4 cm
3334.6 cm17.3 cm8.7 cm
4426 cm13 cm6.5 cm

Apex Legends Engine & FOV Characteristics

Engine: Modified Source Engine (engineYaw: 0.022)
Field of View: 70° to 110° Configurable FOV Slider

Apex Legends allows setting FOV up to 110°. Expanding FOV decreases perceived sensitivity in the center of the screen, making high-speed tracking and close-range 1v1s feel smoother and more controlled.

Halo Infinite Engine & FOV Characteristics

Engine: Slipspace Engine (engineYaw: 0.022)
Field of View: 78° to 120° FOV Slider

Halo Infinite uses separate Mouse Acceleration and Raw Input toggles. Keep acceleration disabled for linear 0.022 rotation.

Apex Legends Sensitivity Scale

Apex Legends shares CS2's engineYaw of 0.022 but players tend to run slightly higher sensitivities — usually 1.5–4.0 — to keep up with the game's faster movement speed, bunny-hopping, and close-range finisher mechanics.

Halo Infinite Sensitivity Scale

Arena shooter with high time-to-kill (TTK) requiring tracking smoothly during strafe duels. Pro players favor 1.5–2.5 at 800 DPI (~30–45 cm/360°).