CS2 to Fortnite Sensitivity Converter

To match your CS2 sensitivity in Fortnite, multiply your current value by 0.038536. For example, a sensitivity of 2.0 in CS2 equals 0.077 in Fortnite.

This converter compares internal game engine scaling constants (CS2: 0.022 · Fortnite: 0.5709) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPICS2 Sens (eDPI)Fortnite Equivalent (eDPI)cm/360°
s1mple4003.09 (1236 eDPI)0.119 (47.6 eDPI)33.6 cm
ZywOo4002 (800 eDPI)0.077 (30.8 eDPI)52 cm
donk8001.25 (1000 eDPI)0.048 (38.4 eDPI)41.6 cm
NiKo4001.4 (560 eDPI)0.054 (21.6 eDPI)74.2 cm
CS2 SensFortnite Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
10.039103.9 cm52 cm26 cm
1.50.05869.3 cm34.6 cm17.3 cm
20.07752 cm26 cm13 cm
2.50.09641.6 cm20.8 cm10.4 cm
30.11634.6 cm17.3 cm8.7 cm

CS2 Engine & FOV Characteristics

Engine: Source 2 Engine (engineYaw: 0.022)
Field of View: 90° Vertical / ~106° Horizontal (16:9 native)

CS2 professionals frequently play on 4:3 stretched resolution. Stretching 4:3 across a 16:9 display causes horizontal mouse movements to look ~33% faster visually. Keeping the standard m_yaw 0.022 preserves true 1:1 physical cm/360°, whereas setting m_yaw to 0.0165 normalizes perceived horizontal sensitivity to match 16:9 native.

Fortnite Engine & FOV Characteristics

Engine: Unreal Engine 5 (engineYaw: 0.5709)
Field of View: Locked ~80° Third-Person Camera

Fortnite sensitivity is entered as a percentage (e.g. 5.2% X/Y sens). With engineYaw = 0.5709, even small decimal changes alter cm/360° significantly due to high fast-building requirements.

CS2 Sensitivity Scale

CS2 inherits its engineYaw of 0.022 from CS:GO, giving it a moderate rotation speed. Typical sensitivities run from 1.0 to 3.0, with many professionals favoring 1.0–2.0 for accurate long-range spray control.

Fortnite Sensitivity Scale

Fortnite has the highest engineYaw of any game here at 0.5709, making it an outlier. To compensate, in-game sensitivities are very small — typically 0.04–0.10. Even 0.10 at 800 DPI produces approximately 20 cm per 360°, already fast by any competitive standard.