Battlefield 2042 to The Finals Sensitivity Converter

To match your Battlefield 2042 sensitivity in The Finals, multiply your current value by 0.378223. For example, a sensitivity of 2.0 in Battlefield 2042 equals 0.756 in The Finals.

This converter compares internal game engine scaling constants (Battlefield 2042: 0.0066 · The Finals: 0.01745) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIBattlefield 2042 Sens (eDPI)The Finals Equivalent (eDPI)cm/360°
Stodeh80010 (8000 eDPI)3.782 (3025.6 eDPI)17.3 cm
Enders8007 (5600 eDPI)2.648 (2118.4 eDPI)24.7 cm
Battlefield 2042 SensThe Finals Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
51.89169.3 cm34.6 cm17.3 cm
83.02643.3 cm21.6 cm10.8 cm
103.78234.6 cm17.3 cm8.7 cm
155.67323.1 cm11.5 cm5.8 cm
207.56417.3 cm8.7 cm4.3 cm

Battlefield 2042 Engine & FOV Characteristics

Engine: Frostbite Engine (engineYaw: 0.0066)
Field of View: 55° to 105° Vertical FOV

Battlefield utilizes Uniform Soldier Aiming (USA) coefficient (default 133%) to scale 2D screen distance constantly across all optic zoom levels.

The Finals Engine & FOV Characteristics

Engine: Unreal Engine 5 (engineYaw: 0.01745)
Field of View: 71° to 100° Vertical FOV

The Finals engineYaw (0.01745) corresponds to 1 degree per radian. High movement mobility classes (Light) benefit from faster sensitivities (~30 cm/360°), whereas Heavy classes favor lower sensitivities.

Battlefield 2042 Sensitivity Scale

Combined arms warfare with infantry, vehicles, and parachuting. 8.0–15.0 at 800 DPI offers fast vehicle turret tracking while retaining infantry precision.

The Finals Sensitivity Scale

The Finals uses an engineYaw of 0.01745 — precisely one degree per radian — a clean engineering constant. Sensitivities from 1.0 to 8.0 cover most playstyles, with higher values suiting the game's fast vertical movement and building-destruction chaos.