XDefiant to The Finals Sensitivity Converter

To match your XDefiant sensitivity in The Finals, multiply your current value by 0.328367. For example, a sensitivity of 2.0 in XDefiant equals 0.657 in The Finals.

This converter compares internal game engine scaling constants (XDefiant: 0.00573 · The Finals: 0.01745) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIXDefiant Sens (eDPI)The Finals Equivalent (eDPI)cm/360°
Aches40025 (10000 eDPI)8.209 (3283.6 eDPI)16 cm
Parasite40020 (8000 eDPI)6.567 (2626.8 eDPI)19.9 cm
XDefiant SensThe Finals Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
154.92626.6 cm13.3 cm6.6 cm
206.56719.9 cm10 cm5 cm
258.20916 cm8 cm4 cm
309.85113.3 cm6.6 cm3.3 cm
4013.13510 cm5 cm2.5 cm

XDefiant Engine & FOV Characteristics

Engine: Snowdrop Engine (engineYaw: 0.00573)
Field of View: 60° to 120° FOV Slider

XDefiant uses Ubisoft Snowdrop engine scaling (0.00573 engineYaw). Matches Siege mouse rotation scale 1:1.

The Finals Engine & FOV Characteristics

Engine: Unreal Engine 5 (engineYaw: 0.01745)
Field of View: 71° to 100° Vertical FOV

The Finals engineYaw (0.01745) corresponds to 1 degree per radian. High movement mobility classes (Light) benefit from faster sensitivities (~30 cm/360°), whereas Heavy classes favor lower sensitivities.

XDefiant Sensitivity Scale

XDefiant in-game sensitivity sliders range from 1 to 100. Values between 15 and 35 at 800 DPI represent the pro player baseline for fast arcade movement.

The Finals Sensitivity Scale

The Finals uses an engineYaw of 0.01745 — precisely one degree per radian — a clean engineering constant. Sensitivities from 1.0 to 8.0 cover most playstyles, with higher values suiting the game's fast vertical movement and building-destruction chaos.