Palworld to The Finals Sensitivity Converter

To match your Palworld sensitivity in The Finals, multiply your current value by 4.011461. For example, a sensitivity of 2.0 in Palworld equals 8.023 in The Finals.

This converter compares internal game engine scaling constants (Palworld: 0.07 · The Finals: 0.01745) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIPalworld Sens (eDPI)The Finals Equivalent (eDPI)cm/360°
PalTamer8000.4 (320 eDPI)1.605 (1284 eDPI)40.8 cm
Palworld SensThe Finals Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
0.31.203108.9 cm54.4 cm27.2 cm
0.41.60581.6 cm40.8 cm20.4 cm
0.52.00665.3 cm32.7 cm16.3 cm
0.72.80846.7 cm23.3 cm11.7 cm
14.01132.7 cm16.3 cm8.2 cm

Palworld Engine & FOV Characteristics

Engine: Unreal Engine 5 (engineYaw: 0.07)
Field of View: 70° to 90° Third-Person Camera

Palworld third-person view uses UE5 standard yaw (0.07), matching Valorant scale.

The Finals Engine & FOV Characteristics

Engine: Unreal Engine 5 (engineYaw: 0.01745)
Field of View: 71° to 100° Vertical FOV

The Finals engineYaw (0.01745) corresponds to 1 degree per radian. High movement mobility classes (Light) benefit from faster sensitivities (~30 cm/360°), whereas Heavy classes favor lower sensitivities.

Palworld Sensitivity Scale

Third-person open world crafting and combat shooter. Sensitivities of 0.3–0.6 at 800 DPI (~30–45 cm/360°) balance arching bow shots with camera rotation.

The Finals Sensitivity Scale

The Finals uses an engineYaw of 0.01745 — precisely one degree per radian — a clean engineering constant. Sensitivities from 1.0 to 8.0 cover most playstyles, with higher values suiting the game's fast vertical movement and building-destruction chaos.