Marvel Rivals to Destiny 2 Sensitivity Converter

To match your Marvel Rivals sensitivity in Destiny 2, multiply your current value by 0.297297. For example, a sensitivity of 2.0 in Marvel Rivals equals 0.595 in Destiny 2.

This converter compares internal game engine scaling constants (Marvel Rivals: 0.0066 · Destiny 2: 0.0222) to maintain your exact physical 360° distance (cm/360°) and muscle memory across both titles.

Pro PlayerDPIMarvel Rivals Sens (eDPI)Destiny 2 Equivalent (eDPI)cm/360°
Necros8005 (4000 eDPI)1.486 (1188.8 eDPI)34.6 cm
Bogur8004.5 (3600 eDPI)1.338 (1070.4 eDPI)38.5 cm
Marvel Rivals SensDestiny 2 Senscm/360° · 400 DPIcm/360° · 800 DPIcm/360° · 1600 DPI
30.892115.5 cm57.7 cm28.9 cm
41.18986.6 cm43.3 cm21.6 cm
51.48669.3 cm34.6 cm17.3 cm
72.08149.5 cm24.7 cm12.4 cm
92.67638.5 cm19.2 cm9.6 cm

Marvel Rivals Engine & FOV Characteristics

Engine: Unreal Engine 5 (engineYaw: 0.0066)
Field of View: 80° to 103° Horizontal FOV

Marvel Rivals uses UE5 with mouse yaw scaling identical to Overwatch 2 (0.0066). Sensitivities transfer 1:1 between Overwatch 2 and Marvel Rivals.

Destiny 2 Engine & FOV Characteristics

Engine: Tiger Engine (engineYaw: 0.0222)
Field of View: 55° to 105° FOV Slider

Destiny 2 matches CS2/Apex in rotation scaling. Maxing FOV to 105° is recommended in PvP to maintain spatial awareness against vertical movement abilities (Hunter jump / Titan lift).

Marvel Rivals Sensitivity Scale

Marvel Rivals features fast superhero mobility and flying heroes (Iron Man, Storm). Higher sensitivities (4.0–8.0) are recommended for tank/flanker heroes, while lower values suit hitscan heroes (Punisher, Hela).

Destiny 2 Sensitivity Scale

Destiny 2 uses an engineYaw of 0.0222, nearly identical to CS2, so converted values land in a familiar range for FPS veterans. Most players settle on 1.0–7.0 depending on whether they focus on PvE (higher) or precision PvP modes like Trials of Osiris (lower).